IMS2  Pre-Alpha
An Orbiter add-on to allow on-runtime construction of spacecraft from predefined modules
IMS_Animation_Continuous Member List

This is the complete list of members for IMS_Animation_Continuous, including all inherited members.

AddAnimationToVessel(IMS2 *_vessel, int _meshindex, MATRIX3 moduleorientation, VECTOR3 modulelocalpos)IMS_Animation_Basevirtual
animationcomponentsIMS_Animation_Baseprotected
animationgroupsIMS_Animation_Baseprotected
createRotationComponent(ANIMCOMPONENTDATA *comp, VECTOR3 modulelocalpos, MATRIX3 moduleorientation)IMS_Animation_Baseprotected
createScaleComponent(ANIMCOMPONENTDATA *comp, VECTOR3 modulelocalpos, MATRIX3 moduleorientation)IMS_Animation_Baseprotected
createTranslationComponent(ANIMCOMPONENTDATA *comp, VECTOR3 modulelocalpos, MATRIX3 moduleorientation)IMS_Animation_Baseprotected
dataIMS_Animation_Baseprotected
DisableAnimation()IMS_Animation_Basevirtual
EnableAnimation()IMS_Animation_Basevirtual
enabledIMS_Animation_Baseprotected
GetDependencies(vector< ANIMATIONDEPENDENCY > &OUT_dependencies)IMS_Animation_Baseinline
GetScenarioLine()IMS_Animation_Continuousvirtual
GetState()IMS_Animation_Baseinline
IMS_Animation_Base(ANIMATIONDATA *_data)IMS_Animation_Base
IMS_Animation_Continuous(ANIMATIONDATA *_data)IMS_Animation_Continuous
InitStateFromScenario(vector< string > &line)IMS_Animation_Continuousvirtual
IsRunning()IMS_Animation_Base
maxspeedIMS_Animation_Baseprotected
meshindexIMS_Animation_Baseprotected
ModifyAnimation(ModifyAnimationEvent *modifyevent)IMS_Animation_Basevirtual
orbiteridIMS_Animation_Baseprotected
PropagateAnimation(double simdt)IMS_Animation_Continuousvirtual
RemoveAnimationFromVessel()IMS_Animation_Basevirtual
speedIMS_Animation_Baseprotected
StartAnimation(StartAnimationEvent *startevent)IMS_Animation_Basevirtual
stateIMS_Animation_Baseprotected
StopAnimation()IMS_Animation_Continuousvirtual
stopmenexttimeIMS_Animation_Continuousprivate
vesselIMS_Animation_Baseprotected
~IMS_Animation_Base() (defined in IMS_Animation_Base)IMS_Animation_Base
~IMS_Animation_Continuous() (defined in IMS_Animation_Continuous)IMS_Animation_Continuous